> For the complete documentation index, see [llms.txt](https://ogb-crew.gitbook.io/devtoolkit-suite/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ogb-crew.gitbook.io/devtoolkit-suite/getting-started/quickstart.md).

# Quickstart

Welcome, and thank you for using DevToolkit Suite! This section will guide you through the initial steps to install and start using the asset inside your Unity project.

<div align="center" data-full-width="false"><figure><img src="https://1532400564-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOc16FoZxvs5nZ6WOxZw7%2Fuploads%2FfcC4pC3qr9OyJhcuLtzB%2Fresim_2025-05-16_224142873.png?alt=media&amp;token=e8ac1878-8521-4f48-9940-2d8a05b2acfc" alt=""><figcaption><p>How to use?</p></figcaption></figure></div>

## ✅ Installation

* Open your Unity project.
* Import the `DevToolkitSuite` package from the [`GitHub`](https://github.com/slowac/com.ogbcrew.devtoolkitsuite).
* After import, you will see a new menu under `Tools > DevToolkit Suite`.

### 🧭 First Steps

After installation:

* Open the **Welcome Panel** via `Tools > DevToolkit Suite > Welcome`.
* Use the quick-access buttons to explore features like:
  * 🗂️ **Color Folder Picker**
  * 🔖 **Scene Camera Bookmarks**
  * 🧠 **ScriptableObject Browser**
  * And more!

### ⚙️ Requirements

* Unity **2021.3+** (supports 2022)
* Works in **URP**, **HDRP**, and **Built-in** render pipelines
